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20 Apr 2025 - 13:13 EDT
20 Apr 2025 - 17:13 UTC
GOES-19 CONUS - Fire Temperature
1 hour loop - 12 images - 5 minute update
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Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1611 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1616 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1621 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1626 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1631 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1636 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1641 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1646 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1651 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1656 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1701 UTC
Fire Temperature - RGB used to highlight fires - 20 Apr 2025 - 1706 UTC
Fire Temperature key:
1 - Warm fire 2 - Very warm fire 3 - Hot fire 4 - Very hot fire 5 - Burn scars 6 - Clear sky: land 7 - Clear sky: water/snow/night 8 - Water clouds 9 - Ice clouds
Fire Temperature RGB allows the user to identify where the most intense fires are occurring and differentiate these from "cooler" fires. The RGB takes advantage of the fact that from 3.9µm to shorter wavelengths, background solar radiation and surface reflectance increases. This means that fires need to be more intense in order to be detected by the 2.2 and 1.6µm bands, as more intense fires emit more radiation at these wavelengths. Therefore, small/"cool" fires will only show up at 3.9µm and appear red while increases in fire intensity cause greater contributions of the other channels resulting in white very intense fires.