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7 Dec 2024 - 14:37 UTC
GOES-East Full Disk - Fire Temperature
2 hour loop - 12 images - 10 minute update
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Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1220 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1230 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1240 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1250 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1300 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1310 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1320 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1330 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1340 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1350 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1400 UTC
Fire Temperature - RGB used to highlight fires - 07 Dec 2024 - 1410 UTC
Fire Temperature key:
1 - Warm fire 2 - Very warm fire 3 - Hot fire 4 - Very hot fire 5 - Burn scars 6 - Clear sky: land 7 - Clear sky: water/snow/night 8 - Water clouds 9 - Ice clouds
Fire Temperature RGB allows the user to identify where the most intense fires are occurring and differentiate these from "cooler" fires. The RGB takes advantage of the fact that from 3.9µm to shorter wavelengths, background solar radiation and surface reflectance increases. This means that fires need to be more intense in order to be detected by the 2.2 and 1.6µm bands, as more intense fires emit more radiation at these wavelengths. Therefore, small/"cool" fires will only show up at 3.9µm and appear red while increases in fire intensity cause greater contributions of the other channels resulting in white very intense fires.